KONAMI unveiled a new Story Trailer for Rev. NOiR on September 3 alongside a second video devoted to combat. The RPG is now confirmed for PlayStation 5, Xbox Series X|S and Steam in 2027.
The new material makes its central journey considerably easier to understand.
Human lives are guided by instructions from above
The Determinant has existed in the heavens since ancient times, granting humanity Astral Ordinances intended to preserve peace.
Asch has been assigned one of them: save many people.
He is described as a quiet young man still searching for his purpose. Meeting Finé draws him into the Cessation, an expedition attempting to stop the approaching Lightfall Season.
Finé carries the power the mission depends on
Finé is a young cleric and wielder of the Rainbow Astria. According to KONAMI's character profile, that power is said to be capable of bringing the Lightfall to an end.
She encounters Asch while travelling with Diana, her guard, through a village that has been incinerated.
Finé's official description is notably less solemn than her position. She is cheerful, curious and adventurous, with a desire to see parts of the world beyond the lands she already knows.
The supposed source of the catastrophe now has a name
Asch and Finé are travelling to defeat mysterious beings called provitons. Their society believes these creatures are the sources of the Lightfall.
KONAMI carefully presents that connection as a belief rather than a settled fact. For a story already preoccupied with ordained fate and personal will, that uncertainty gives the quest somewhere uncomfortable to go.
Diana approaches the journey through duty and justice. Another newly detailed companion, Kross, is a Lysrian City Guards gunner whose defining trait is compassion for people in trouble.
The party is gathering several different reasons to save the same world.
Player choice also reaches into combat
The second trailer shifts from those character relationships to real-time battles. KONAMI describes Rev. NOiR's system as strategic action combat where player choices and decisions alter fighting styles over the course of the adventure.
Astral Sigils and Kardieoses are among the mechanics named in connection with that customisation, although their complete rules have not yet been explained.
The thematic connection is hard to miss: the story asks whether people obey a path given by divine order or carve out their own, while the battle system is being pitched around developing a style through choice.
The journey begins sometime in 2027
KONAMI has not narrowed the release date beyond 2027. Wishlists are now open, and the Steam edition lists French interface text and subtitles alongside English and Japanese full voice audio.
For now, the most suspicious word in the plot may be the one that says the provitons are merely believed to be responsible.