The Crust
Lunar colony and economic strategy simulation combining industrial automation, human survival, exploration and relationships with competing Earth organisations.
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Our review
The Crust Wants to Give Your Lunar Factory a Story, and That Is Where It Becomes More Than Factorio in Space
The Crust works because it never completely chooses between factory game and colony simulation. Earth contracts give production a political context, colonists make expansion less abstract, and the now-complete campaign finally gives the whole structure a destination. Storytelling remains uneven and some dialogue or localisation damages the illusion, but VEOM Studio now has something more distinctive than another automation variation.